Transformer-Based World Models
Sources:
- GAIA-1 paper
- WorldDreamer paper
This post records the roadmap and resources for my physics learning, with the goal of understanding the conceptual structure of modern physics as a non-physicist.
For the mathematical background used in physics, please refer to my math learning roadmap.
This post records the roadmap and resources for my mathematics learning.
This note explains how infinitesimal changes transform under coordinate maps via the Jacobian matrix—from differential displacement to differential area and volume—in Cartesian, cylindrical, and spherical coordinates.
Note: Everything here is 3D and the cross product is used. In general dimensions, area/volume elements are best expressed using differential forms (wedge products); the 3D vector formulas here are a special case.
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This post records various GPU-related issues I encountered, along with their diagnoses and resolutions.
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This post records the roadmap and resources for my Electrical Engineering learning.
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Image source: https://arxiv.org/pdf/2306.13292
# TODO: This note is flawed and I'll rewrite it in future.
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